Using loop_move_X_forward with an active loop can freeze a deck
Bug #1396560 reported by
jus
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Released
|
High
|
Owen Williams |
Bug Description
latest master, OSX 10.9.3
* Load a track to deck
* Set a loop, e.g. 4 bars
* Use the loop_move_X_forward control (e.g loop_move_
Expected result:
* Not freezing
* Allow loop_move_
Actual result:
* Sometimes, the whole app freezes. Have not found the pattern yet.
* loop_move_
Log:
Warning [Main]: SHOULDN'T HAPPEN: seekInsideAdjus
Related?
lp:1342888
Changed in mixxx: | |
milestone: | none → 1.12.0 |
Changed in mixxx: | |
status: | Fix Committed → Fix Released |
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probably we just shouldn't allow a move to outside the bounds of the track. Likely there's a check to see if the various points are inside the track, and it's failing and getting into a bad state.