Keylock pitch compensation
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Released
|
High
|
Daniel Schürmann |
Bug Description
This bug is so we can discuss pitch compensation.
Since features_key is now merged, it includes "pitch compensation". When you enable keylock, the pitch slider is adjusted so that no change in pitch occurs. This "locks" the pitch at the key you selected.
Disabling keylock also adjusts in the other direction so that no pitch change occurs.
This causes problems for skins without pitch sliders. The pitch adjustment is not visible to the user and can't be removed if there is no pitch slider.
I think what we should do is prevent pitch change when enabling keylock but allow it when disabling and ONLY un-do the compensation we did when enabling it when disabling. That will prevent users w/o pitch sliders from getting "stuck" at a different pitch.
Changed in mixxx: | |
milestone: | none → 1.12.0 |
status: | New → Triaged |
Changed in mixxx: | |
importance: | Undecided → Low |
Changed in mixxx: | |
status: | In Progress → Fix Committed |
Changed in mixxx: | |
status: | Fix Committed → Fix Released |
this is the behavior I would expect. Can we detect if the skin has a pitch slider or not?