Bluetooth Headset (via pulse) severe buffer underruns (scrambled sound)
Bug #1214079 reported by
quequotion
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
In Progress
|
High
|
Tuukka Pasanen |
Bug Description
I have an audio setup with Dolby 5.1 Surround (synthetic A52 device) via spdif (Realtek ALC892) and an A2DP bluetooth headset (Sony DR-BT101).
Whatever I choose for a buffer length, the a52 output is fine, but to get comprehensible audio through the headset I have to set it as high as it can go.
Even at the highest setting, the audio through the headphones is choppy, poppy, and somewhat scrambled. At lower buffers I get no audio or high-pitched noise (completely scrambled).
Strangely, the buffer underrun count shows zero at all times.
Changed in mixxx: | |
importance: | Undecided → High |
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By the way, in order to use the a52 and a2dp simultaneously, I specify "a52" for Master and "pulse" for headphones, after connecting the headset and setting it as the default pulseaudio output using blueman and pavucontrol.
There's no other way to access the headset than indirectly through pulseaudio, which I think is an alsa problem (no functionality to identify or control bluetooth devices, even with bluez-alsa installed).