Support removal of decks internally

Bug #1182990 reported by Owen Williams
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Mixxx
Confirmed
Medium
Unassigned

Bug Description

Right now [Master],num_decks can only go upwards because we don't support deck removal. Deck removal would need to take in to account the removal of a deck that is currently playing, and therefore the timing issues that come in to play when the enginemaster is performing reads on a buffer that has suddenly disappeared. Probably we will need an "is dying" flag so the deck can shut itself down cleanly.

Revision history for this message
RJ Skerry-Ryan (rryan) wrote :

Who is working on this for 1.12.0? There is a bunch of work involved. I'd like to tackle it eventually but won't have time to work on it for 1.12.

Revision history for this message
Owen Williams (ywwg) wrote :

I made a first attempt to work on this and failed: https://github.com/ywwg/mixxx/tree/deck_deletion

Revision history for this message
RJ Skerry-Ryan (rryan) wrote :

I don't think we can get this done for 1.12.0 -- theres a lot of work involved and it doesn't really get us anything high-priority.

Revision history for this message
RJ Skerry-Ryan (rryan) wrote :

Definitely not going to happen for 1.12, maybe 1.13 or 2.0?

Changed in mixxx:
milestone: 1.12.0 → none
status: New → Confirmed
importance: Undecided → Medium
Revision history for this message
Swiftb0y (swiftb0y) wrote :

Mixxx now uses GitHub for bug tracking. This bug has been migrated to:
https://github.com/mixxxdj/mixxx/issues/7051

lock status: Metadata changes locked and limited to project staff
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