unity-system-compositor crashed with src/platforms/android/server/gl_context.cpp(233): ... android::FramebufferGLContext::swap_buffers() ... std::exception::what: eglSwapBuffers failure: EGL_BAD_SURFACE (0x300d)
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Canonical System Image |
Won't Fix
|
Critical
|
Unassigned | ||
Mir |
Won't Fix
|
Critical
|
Kevin DuBois | ||
mir-android-platform |
New
|
Undecided
|
Unassigned | ||
mir (Ubuntu) |
Won't Fix
|
Critical
|
Unassigned | ||
unity-system-compositor (Ubuntu) |
Invalid
|
Undecided
|
Unassigned |
Bug Description
unity-system-
$ system-image-cli -i
current build number: 116
device name: frieza_arm64
channel: ubuntu-
last update: 2017-01-06 09:43:26
version version: 116
version ubuntu: 20170106
version device: 20161014.0
version custom: 20170106
/var/log/
ERROR: /build/
Dynamic exception type: boost::
std::exception:
ProblemType: Crash
DistroRelease: Ubuntu 16.04
Package: unity-system-
Uname: Linux 3.10.93+ aarch64
ApportVersion: 2.20.1-0ubuntu2.4
Architecture: arm64
Date: Fri Jan 6 10:20:54 2017
Disassembly: => 0x7fa41dd5e8: Cannot access memory at address 0x7fa41dd5e8
ExecutablePath: /usr/sbin/
ExecutableTimes
GraphicsCard:
ProcCmdline: unity-system-
ProcCwd: /
ProcEnviron:
SegvAnalysis: Skipped: missing required field "Disassembly"
Signal: 11
SourcePackage: unity-system-
StacktraceTop:
()
std::_
__cxa_finalize (d=0x7fa5646498) at cxa_finalize.c:56
__do_global_
_dl_fini () at dl-fini.c:235
UpgradeStatus: No upgrade log present (probably fresh install)
UserGroups:
version.libdrm: libdrm2 2.4.67-
version.lightdm: lightdm 1.18.3-0ubuntu1
version.mesa: libegl1-mesa-dev N/A
Changed in canonical-devices-system-image: | |
milestone: | none → x1 |
Changed in mir (Ubuntu): | |
status: | Invalid → New |
Changed in canonical-devices-system-image: | |
status: | New → Confirmed |
importance: | Undecided → Critical |
summary: |
- unity-system-compositor crashed EGL_BAD_SURFACE + unity-system-compositor crashed with + src/platforms/android/server/gl_context.cpp(233): ... + android::FramebufferGLContext::swap_buffers() ... std::exception::what: + eglSwapBuffers failure: EGL_BAD_SURFACE (0x300d) |
Changed in mir: | |
importance: | Undecided → Critical |
Changed in mir (Ubuntu): | |
importance: | Undecided → Critical |
tags: | added: android |
Changed in unity-system-compositor (Ubuntu): | |
status: | New → Invalid |
Changed in mir: | |
assignee: | nobody → Kevin DuBois (kdub) |
Changed in mir (Ubuntu): | |
status: | New → Confirmed |
Changed in mir: | |
milestone: | none → 0.26.0 |
Changed in mir: | |
milestone: | 0.26.0 → 1.0.0 |
Changed in mir: | |
milestone: | 0.27.0 → 0.28.0 |
Changed in mir: | |
milestone: | 0.28.0 → none |
Stacktrace:
#0 0x0000007fa41dd5e8 in ?? ()
No symbol table info available.
#1 0x0000007fa52061e0 in ?? ()
No symbol table info available.
Backtrace stopped: previous frame identical to this frame (corrupt stack?)
StacktraceTop:
?? ()
?? ()