It's highly likely that "upside-down" and confused RGB/BGR are two separate bugs. Can you please separate them?
Also, please remind me why we need snapshots still? Generating a snapshot is much more computationally intense for both GPU and CPU than showing a live preview of a surface. Is it lack of API preventing use of live previews?
It's highly likely that "upside-down" and confused RGB/BGR are two separate bugs. Can you please separate them?
Also, please remind me why we need snapshots still? Generating a snapshot is much more computationally intense for both GPU and CPU than showing a live preview of a surface. Is it lack of API preventing use of live previews?