No differentiation of categories of apps for background audio
Bug #1315454 reported by
Alan Pope πΊπ§π± π¦
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Media Hub |
Fix Released
|
High
|
Jim Hodapp |
Bug Description
A music app should be able to play music in the background.
A game probably shouldn't.
We have no way at the moment to differentiate between those two classes of apps.
Related branches
lp:~jhodapp/media-hub/audio-stream-role
- Ricardo Salveti (community): Approve
- PS Jenkins bot: Needs Fixing (continuous-integration)
-
Diff: 629 lines (+209/-24)15 files modifiedinclude/core/media/player.h (+16/-0)
src/core/media/codec.h (+42/-1)
src/core/media/engine.cpp (+2/-1)
src/core/media/engine.h (+5/-1)
src/core/media/gstreamer/engine.cpp (+26/-2)
src/core/media/gstreamer/engine.h (+4/-0)
src/core/media/gstreamer/playbin.h (+46/-1)
src/core/media/mpris/player.h (+2/-0)
src/core/media/player_implementation.cpp (+9/-0)
src/core/media/player_skeleton.cpp (+12/-0)
src/core/media/player_skeleton.h (+3/-0)
src/core/media/player_stub.cpp (+15/-2)
src/core/media/player_stub.h (+2/-0)
src/core/media/player_traits.h (+1/-1)
src/core/media/service_implementation.cpp (+24/-15)
Changed in media-hub: | |
status: | New → Triaged |
importance: | Undecided → High |
assignee: | nobody → Jim Hodapp (jhodapp) |
Changed in media-hub: | |
status: | Triaged → Fix Committed |
Changed in media-hub: | |
status: | Fix Committed → Fix Released |
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