Comment 3 for bug 1085055

Revision history for this message
Jean-Vincent Loddo (loddo) wrote : Re: [Bug 1085055] Re: marionnet window does not show up

On Sat, 01 Dec 2012 08:24:23 -0000, Lucas Nussbaum wrote:
> Hi,
>
> Indeed, I was using ocaml 3.12. It works fine with trunk.
>
> How stable is the trunk? What are your plans for a release? Should I
> aim
> at packaging trunk, or just forget about this for now?

The trunk is stable and I plan to release a version in december, in
about fifteen days, probably in the week of 17-23.
Mainly, I still need to include a mechanism to help contributors to
provide new filesystems (with their kernels) suitable for Marionnet.
So, it's a good idea to package the trunk. The best solution could be
to integrate the packaging scripts into the trunk itself. Is it possible
and suitable, in your opinion, with your experience as debian packager?
Thanks,
Jean-Vincent

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> drivers, which is subscribed to marionnet.
> https://bugs.launchpad.net/bugs/1085055
>
> Title:
> marionnet window does not show up
>
> Status in Marionnet - A virtual network laboratory:
> New
>
> Bug description:
> Hi,
>
> My end goal is to package marionnet for Debian. Therefore, I'm
> trying
> to build it from source, to better understand the build process.
>
> Building using marionnet_from_scratch works, and I can successfully
> start marionnet.
>
> When building manually, the compilation succeeds as well as "make
> install", but when I start marionnet.byte, I get (after setting
> MARIONNET_DEBUG to true):
> [0]: Loading module switch.ml
> [0]: Loading module world_bridge.ml
> [0]: Loading module world_gateway.ml
> [0]: Loading module gui/gui_toolbar_COMPONENTS.ml
> [0]: Loading module version.ml
> [0]: Loading module gui/gui_dialog_A_PROPOS.ml
> [0]: Loading module gui/talking.ml
> [0]: Loading module gui/gui_menubar_MARIONNET.ml
> [0]: Loading module gui/gui_toolbar_DOT_TUNING.ml
> [0]: Loading module motherboard_builder.ml
> [0]: Loading module gui/gui_window_MARIONNET.ml
> [0]: Loading module splash.ml
> [0]: Loading module marionnet.ml
> and then nothing, it seems marionnet just hangs.
>
> Any ideas ?
>
> marionnet-daemon stats successfully.
>
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