Hi Lucas, unfortunately the last release (0.90.6) must be compiled only with OCaml 3.11, not with the newer versions (in order to prevent compile-time and/or run-time errors as you have observed). On the other hand, the trunk (which will become the new release as soon as possible ;-)) must be compiled with OCaml 3.12 (I haven't still tested with the new OCaml 4.0). So, my question is: are you using OCaml 3.12 to compile the release 0.90.6 ? J.V. On Fri, 30 Nov 2012 14:30:20 -0000, Lucas Nussbaum wrote: > Public bug reported: > > Hi, > > My end goal is to package marionnet for Debian. Therefore, I'm trying > to > build it from source, to better understand the build process. > > Building using marionnet_from_scratch works, and I can successfully > start marionnet. > > When building manually, the compilation succeeds as well as "make > install", but when I start marionnet.byte, I get (after setting > MARIONNET_DEBUG to true): > [0]: Loading module switch.ml > [0]: Loading module world_bridge.ml > [0]: Loading module world_gateway.ml > [0]: Loading module gui/gui_toolbar_COMPONENTS.ml > [0]: Loading module version.ml > [0]: Loading module gui/gui_dialog_A_PROPOS.ml > [0]: Loading module gui/talking.ml > [0]: Loading module gui/gui_menubar_MARIONNET.ml > [0]: Loading module gui/gui_toolbar_DOT_TUNING.ml > [0]: Loading module motherboard_builder.ml > [0]: Loading module gui/gui_window_MARIONNET.ml > [0]: Loading module splash.ml > [0]: Loading module marionnet.ml > and then nothing, it seems marionnet just hangs. > > Any ideas ? > > marionnet-daemon stats successfully. > > ** Affects: marionnet > Importance: Undecided > Status: New > > -- > You received this bug notification because you are a member of > marionnet-dev, which is subscribed to marionnet. > https://bugs.launchpad.net/bugs/1085055 > > Title: > marionnet window does not show up > > Status in Marionnet - A virtual network laboratory: > New > > Bug description: > Hi, > > My end goal is to package marionnet for Debian. Therefore, I'm > trying > to build it from source, to better understand the build process. > > Building using marionnet_from_scratch works, and I can successfully > start marionnet. > > When building manually, the compilation succeeds as well as "make > install", but when I start marionnet.byte, I get (after setting > MARIONNET_DEBUG to true): > [0]: Loading module switch.ml > [0]: Loading module world_bridge.ml > [0]: Loading module world_gateway.ml > [0]: Loading module gui/gui_toolbar_COMPONENTS.ml > [0]: Loading module version.ml > [0]: Loading module gui/gui_dialog_A_PROPOS.ml > [0]: Loading module gui/talking.ml > [0]: Loading module gui/gui_menubar_MARIONNET.ml > [0]: Loading module gui/gui_toolbar_DOT_TUNING.ml > [0]: Loading module motherboard_builder.ml > [0]: Loading module gui/gui_window_MARIONNET.ml > [0]: Loading module splash.ml > [0]: Loading module marionnet.ml > and then nothing, it seems marionnet just hangs. > > Any ideas ? > > marionnet-daemon stats successfully. > > To manage notifications about this bug go to: > https://bugs.launchpad.net/marionnet/+bug/1085055/+subscriptions > > _______________________________________________ > Mailing list: https://launchpad.net/~marionnet-dev > Post to :