Camera movement in Luz Studio's director 3d view should operate more like popular 3d editors (Blender, etc.)
Bug #779232 reported by
Ian McIntosh
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Luz |
New
|
Wishlist
|
Unassigned |
Bug Description
Currently the camera is very limited, always points down the Z axis.
It should move better, and offer easy access to axis-aligned views.
Changed in luz: | |
milestone: | none → 1.0 |
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