Luz

Camera movement in Luz Studio's director 3d view should operate more like popular 3d editors (Blender, etc.)

Bug #779232 reported by Ian McIntosh
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Luz
New
Wishlist
Unassigned

Bug Description

Currently the camera is very limited, always points down the Z axis.

It should move better, and offer easy access to axis-aligned views.

Changed in luz:
milestone: none → 1.0
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