clutter_texture_set_from_rgb_data() makes an unnecessary second copy

Bug #733127 reported by Marco Lazzaroni
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Luce Image Viewer
Confirmed
Low
Unassigned

Bug Description

The image is first loaded to RAM by the jpeg loader, then copied to RAM once again while creating the texture with clutter_texture_set_from_rgb_data(). Is there a way to avoid this double copy?

Changed in luce:
status: New → Confirmed
importance: Undecided → Low
milestone: none → 1.0.0
Changed in luce:
milestone: 1.0.0 → 0.0.4
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