unity init(): domain should accept a port or extra port parameter

Bug #1032141 reported by zEn
12
This bug affects 2 people
Affects Status Importance Assigned to Milestone
WebApps: libunity-webapps
Confirmed
Wishlist
Unassigned

Bug Description

I'm developing locally with php on a custom port e.g. dev.localhost:8084.
when trying to integrate webapps I discovered the domain parameter used in Unity.init() does not accept a port assignment .

Temporary solution is to not set the port e.g.
dev.localhost:8084
 but then
I can not launch my dev site from the launcher because it tries to open
dev.localhost(:80)
 where there's no web server running

Revision history for this message
zEn (der-eremit) wrote :

That was a bug report against the API, don't really know if i posted it in the right project.

David King (amigadave)
Changed in libunity-webapps:
importance: Undecided → Wishlist
status: New → Confirmed
visibility: private → public
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