Not all the builders have the same amount of memory. If a build gets particularly hungry it'll randomly fail as described. I'm not sure this is a bug in the buildd, really, but I'll leave it as a placeholder for now.
Not all the builders have the same amount of memory. If a build gets particularly hungry it'll randomly fail as described. I'm not sure this is a bug in the buildd, really, but I'll leave it as a placeholder for now.