Eeschema poor rendering in open GL
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
KiCad |
Fix Released
|
Undecided
|
Tomasz Wlostowski |
Bug Description
Trying out a nightly build on macOS 10.13 27" iMac 12GB RAM with ATI Radeon HD 4670 256 MB graphics.
Rendering looks OK when zoomed in but very unsatisfactory when zoomed out. When scrolling in both horizontal and vertical directions, the line width 'jumps' erratically. Text is very blocky and bitmapped. See attached screencast (Accelerated Canvas 2x supersampling mode - the best I could make it look)
Have tried all the options for accelerated modes and all look very bitmapped at low zoom levels. There are very odd rendering artefacts around junction dots which make the tracks look tapered in the 'High & Ultra' quality modes. The 4x sampling is not supported and although the 2x sampling is the best, it is really poor in comparison to 5.0.1. The fallback canvas is unusably blocky and slow.
Application: kicad
Version: (5.0.1-
Libraries:
wxWidgets 3.0.4
libcurl/7.54.0 LibreSSL/2.0.20 zlib/1.2.11 nghttp2/1.24.0
Platform: Mac OS X (Darwin 17.7.0 x86_64), 64 bit, Little endian, wxMac
Build Info:
wxWidgets: 3.0.4 (UTF-8,STL containers,
Boost: 1.67.0
OpenCASCADE Community Edition: 6.9.1
Curl: 7.54.0
Compiler: Clang 10.0.0 with C++ ABI 1002
Build settings:
USE_
USE_
KICAD_
KICAD_
KICAD_
KICAD_
BUILD_
KICAD_
KICAD_
KICAD_SPICE=ON
That looks terrible compared to what I see with my nvidia GeForce GT 640 on windows. Anyone else with a mac using this graphics card seeing this kind of poor rendering?