Pad clearance not visible with OpenGL
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
KiCad |
Confirmed
|
Low
|
Unassigned |
Bug Description
I haven't tried this with the latest nightly, because the machine I have to test that doesn't do OpenGL, due to it being a VM under VirtualBox. So this report is about version 4.0.2:
Application: pcbnew
Version: 4.0.2-stable release build
wxWidgets: Version 3.0.2 (debug,
Platform: Windows 7 (build 7601, Service Pack 1), 64-bit edition, 64 bit, Little endian, wxMSW
Boost version: 1.57.0
With the default canvas I can see a line around pads when I turn on: Preferences > Display > Show pad clearance.
No such things are visible when I do this with the OpenGL canvas or the Cairo canvas (which is very slow).
The closest potentially related bug report I could find is from 2014: https:/
See also a report I just made "Solder mask layer not visible with default canvas": https:/
Thanks for KiCad!
tags: |
added: cern gal removed: opengl |
Changed in kicad: | |
importance: | Undecided → Low |
It is a similar feature to turn on Preferences - Interactive routing - Mode=Highlite collisions. You see green light when in proximity.
On the other hand if you select "Shove" the clearance will be maintained automatically, no really need to show clearance.