Comment 0 for bug 1486993

Revision history for this message
Art (diametrix) wrote :

When you go to highlight net on default canvas in high contrast display mode, it is highlighted on all layers, which makes it extremely convenient to trace it. In OpenGL canvas it is highlighted only on the current layer. No bueno.

See pictures attached:

Screen_2.jpg - normal contrast OpenGL VDD_SNSR highlighted, bottom layer active
Screen_3.jpg - high contrast OpenGL VDD_SNSR highlighted
Screen_2.jpg - normal contrast OpenGL VDD_SNSR highlighted
Screen_2.jpg - normal contrast OpenGL VDD_SNSR highlighted