VRML exports arcs rotated incorrectly

Bug #1448192 reported by Chase Rayfield
10
This bug affects 1 person
Affects Status Importance Assigned to Milestone
KiCad
Fix Released
Undecided
Unassigned

Bug Description

I have a part with arcs in the silkscreen (a header).

When I export the VRML model of the board the arcs are rotated incorrectly.

I'll attach screenshots of Pcbnew and Meshlab also Blender renders it the same as Meshlab.

Tags: export vrml
Revision history for this message
Chase Rayfield (cusbrar2) wrote :
Revision history for this message
Nick Østergaard (nickoe) wrote :

Please specify what version of KiCad you are using.

tags: added: vrml
tags: added: export
Revision history for this message
Cirilo Bernardo (cirilo-bernardo) wrote :

Can you check if this happens whenever an arc is a silkscreen item in a footprint (module) only, and that arcs explicitly drawn on the board are OK? It may be that some code is not correctly handling items from modules.

Revision history for this message
Cirilo Bernardo (cirilo-bernardo) wrote :

OK, a patch was submitted and Jean-Pierre pushed it into the product branch. Please check again with a newer build; if you use one of the automated builds you may need to wait a few days.

Revision history for this message
Chase Rayfield (cusbrar2) wrote :

I was running revision 5588, currently on 5626 and rendering appears correct now.

Thanks!

Changed in kicad:
status: New → Fix Committed
Jon Neal (reportingsjr)
Changed in kicad:
status: Fix Committed → Fix Released
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