VRML exports arcs rotated incorrectly
Bug #1448192 reported by
Chase Rayfield
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
KiCad |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
I have a part with arcs in the silkscreen (a header).
When I export the VRML model of the board the arcs are rotated incorrectly.
I'll attach screenshots of Pcbnew and Meshlab also Blender renders it the same as Meshlab.
Changed in kicad: | |
status: | New → Fix Committed |
Changed in kicad: | |
status: | Fix Committed → Fix Released |
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