Layer rendering order while editing B.Paste and others in GAL
Bug #1395068 reported by
Martin Errenst
This bug report is a duplicate of:
Bug #1769923: Pcbnew: Flipping board view doesn't flip layer order.
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This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
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KiCad |
Opinion
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Wishlist
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Unassigned |
Bug Description
While editing B.Paste and other layers from the boards backside, the rendering order in the GAL puts the F.Cu right below the layer one wants to edit. This makes it quite hard to see corresponding pads on the backside.
Personally I would prefer that, after selecting one of the back layers, the layer stackup would put the back layers (in the correct order) above the front layers.
Right now it's possible to get close to this by disabling the /offending/ layers in the "Visibles -> Layers" list and additional in the "Visibles -> Render" list too (for Pads Front).
Changed in kicad: | |
status: | New → Opinion |
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I would vote for an option, where you can mirror the whole view, including reversal of layer rendering order. You could think of it as switching side of the board you work on.