And here is the sample script which i've compiled:
package;
import flash.display.DisplayObject; import flash.display.Graphics; import flash.display.Shape; import flash.display.Sprite;
class GraphicsExample extends Sprite {
public function new(){ super(); flash.Lib.current.addChild(this);
var size:Int = 30; for(i in 1...10){ var child = doDrawRect(size,0x00FF00,i,0xFF0000); child.x=size; child.y=i*(size + 20); } }
private function doDrawRect(size:Float, bgColor:Int,borderSize:Float,borderColor:Float):Shape { var child:Shape=new Shape(); child.graphics.beginFill(bgColor); child.graphics.lineStyle(borderSize, borderColor); child.graphics.drawRect(0, 0, size, size); child.graphics.endFill(); addChild(child); return child; } }
With the current build i dont see strokes at all with html5, flash is okay..
And here is the sample script which i've compiled:
package;
import flash.display. DisplayObject; Graphics; Shape; Sprite;
import flash.display.
import flash.display.
import flash.display.
class GraphicsExample extends Sprite {
public function new(){
flash. Lib.current. addChild( this);
super();
var size:Int = 30; size,0x00FF00, i,0xFF0000) ;
child. x=size;
child. y=i*(size + 20);
for(i in 1...10){
var child = doDrawRect(
}
}
private function doDrawRect( size:Float, bgColor: Int,borderSize: Float,borderCol or:Float) :Shape {
child. graphics. beginFill( bgColor) ;
child. graphics. lineStyle( borderSize, borderColor);
child. graphics. drawRect( 0, 0, size, size);
child. graphics. endFill( );
addChild( child);
var child:Shape=new Shape();
return child;
}
}
With the current build i dont see strokes at all with html5, flash is okay..