Crash when the kdtree nodes original vector is too small

Bug #386345 reported by Matthieu Brucher
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Interactive RayTracer
New
Undecided
Unassigned

Bug Description

If the kd-tree build needs too much nodes, the nodes vector is resized and the former nodes pointers are invalid.
We know the maximum depth, so we should be able to reserve enough space !

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