Thanks for your elaborate reply! I agree, the path shouldn't be changed, so all three paths you drew are not acceptable. I didn't realize that the part after the "c" is relative, so the (0,0) indeed means that the first handle is at the same position as the control point. So there _is_ a handle, but it is invisible -- and therefore it is not possible to move. Wouldn't you call this a problem? I thought about a solution. It's not perfect, but what about this: if the user creates a path like the way I described, I would suspect a quadratic Bézier curve -- so two control points and just one handle. So in the preview (when dragging the mouse), draw the quadratic Bézier curve. As soon as the mouse button is released, degree-elevate the quadratic curve to a cubic one. The curve will look exactly the same, but the existing control point will be moved and another one will be added. > Based on the logic of Inkscape's pen tool [1]: > Please open attached SVG file in Inkscape - which of the three lower > solutions would you propose Inkscape to "guess" if the user only draws the > handle control point of the second node (top-most path)? Whatever Inkscape > "adds" to the first node does change the geometry of the curve, and no > longer matches the path the user originally created with the pen (bezier) > tool. > > (my intention when creating the path was the top-most one - > personally I would not expect (nor ever accept) that Inkscape converts > my input automagically into any other solution). > > Based on the SVG path data [2]: >> since you need 4 points to draw a cubic Bézier curve. > >>From the SVG 1.1 specification: curveto (x1 y1 x2 y2 x y)+ > Draws a cubic Bézier curve from the current point to (x,y) using (x1,y1) > as the control point at the beginning of the curve and (x2,y2) as the > control point at the end of the curve. > > The path data of the initial path created with the pen tool: > d="m 100,100 c 0,0 150,-50 200,0" > > The path data of the three lower paths (duplicates of path1, handle of the > first node extracted with the node tool, using varying lengths and angles, > positioned by snapping to grid): > d="m 100,200 c 100,0 150,-50 200,0" > d="m 100,250 c 50,-50 150,-50 200,0" > d="m 100,150 c 50,50 150,-50 200,0" > > Are you suggesting that a relative distance of '0,0' for the first > control point (x1,y1) from the starting point of the cubic bezier curve > (aka a retracted handle) is invalid SVG? > > > Maybe you are actually looking for a special mode of the pen tool to > generate symmetric curves with two nodes (instead of creating nodes (of > multi-segment paths) with symmetric colinear handles [1])? > > -- > [1] > > [2] > > ** Attachment added: "997105-handle-of-first-node-1.svg" > https://bugs.launchpad.net/inkscape/+bug/997105/+attachment/3138543/+files/997105-handle-of-first-node-1.svg > > -- > You received this bug notification because you are subscribed to the bug > report. > https://bugs.launchpad.net/bugs/997105 > > Title: > No handle at first (and sometimes last) nodes of a Bézier curve > > Status in Inkscape: A Vector Drawing Tool: > New > > Bug description: > When I create a new Bézier curve (consisting of a single curved > segment) in Inkscape (0.48.3.1 r9886), the first node doesn't have a > handle. Procedure: > > - For the first node, click on the canvas (and release the mousebutton > without dragging first) > - Then click somewhere else on the canvas, drag your mouse such that a > nice curved curve appears, and release the mousebutton > - Press to end the curve > > When using the Node Tool (F2) to check the nodes, you can see that the > first node doesn't have a handle (or is it so small such that you > cannot see it?) > > I know that I _can_ create a handle by clicking and dragging for the > first node, but I also expect a handle when following the above > procedure. > > Operating System: Arch Linux, 32 bits, 3.3.4-2-ARCH Kernel. > > To manage notifications about this bug go to: > https://bugs.launchpad.net/inkscape/+bug/997105/+subscriptions >