Low performance while manipulating spirograph paths
Bug #906952 reported by
dopelover
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Inkscape |
Fix Released
|
Medium
|
Alvin Penner |
Bug Description
Inkscape freezes for a while and consumes 100% processor time while moving or transforming paths generted by spirograph extension. The problem occurs even when I want add any element to Inkscape canvas.
This problem affects recent builds. Inkscape 0.48.2 is free of the problem. I've checked only windows builds under Windows XP.
There is a sample file attached to this report. The attachment contains one path generated by spirograph extension, so you may try to play with it.
Related branches
tags: | added: performance regression |
Changed in inkscape: | |
importance: | High → Medium |
milestone: | none → 0.49 |
Changed in inkscape: | |
status: | Fix Committed → Fix Released |
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The reduced performance in current trunk builds is not really related to paths created with the 'Spiro Splines' live path effect itself AFAICT - it is a known issue with already moderately complex _stroked_ paths:
Remove the stroke of the path in your example and add a fill instead (just for testing): new objects can now be added and edited as fast as in the stable 0.48 version, as well as node-editing the existing one.
See also: thread. gmane.org/ gmane.comp. graphics. inkscape. devel/37154/ focus=37156> (issue 2) thread. gmane.org/ gmane.comp. graphics. inkscape. devel/37456>
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Probably the same issue as reported in /bugs.launchpad .net/inkscape/ +bug/844117>
Bug #844117 “Very slow when dealing with multiple objects”
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(unfortunately we never received feedback from the reporter of bug #844117).