crash on std::bad_alloc
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Inkscape |
Fix Released
|
High
|
Unassigned |
Bug Description
running Windows XP, Inkscape rev 10610, the attached file crashes with the message:
terminate called after throwing an instance of 'std::bad_alloc'
what(): std::bad_alloc
Emergency save activated!
this file was created with pathalongpath.py, following Bug 486920. It loads properly into Inkscape 0.48.2 although it takes about 30 seconds to load.
backtrace is:
warning: Lowest section in C:\WINDOWS\
BFD: C:\WINDOWS\
BFD: C:\WINDOWS\
[New thread 3884.0xf88]
warning: Lowest section in C:\WINDOWS\
warning: HEAP[inkscape.exe]:
warning: HEAP: Free Heap block 36832d8 modified at 3683480 after it was freed
Program received signal SIGTRAP, Trace/breakpoint trap.
0x7c90120f in ntdll!DbgUiConn
(gdb) bt
#0 0x7c90120f in ntdll!DbgUiConn
from C:\WINDOWS\
Cannot access memory at address 0x22e6fc
Changed in inkscape: | |
importance: | Undecided → High |
tags: | added: crash |
Changed in inkscape: | |
milestone: | none → 0.49 |
status: | Triaged → Fix Committed |
Changed in inkscape: | |
status: | Fix Committed → Fix Released |
Crash confirmed on Ubuntu 11.04, Inkscape trunk revision 10612.
Not reproduced, but very very long to open with 0.48.1-2ubuntu2.