I had this bug with random crashes for a long time but finally realized it correlated 100% with the 16-bit color depth I was forced to use. Changing the graphic configuration to 32-bit color depth resolved the problem.
Anyone who experiences this problem check your display settings. Inkscape has a memory leak at 16-bit color depth resulting in random crashes of memory violation but blaming the Visual C++ Runtime.
I had this bug with random crashes for a long time but finally realized it correlated 100% with the 16-bit color depth I was forced to use. Changing the graphic configuration to 32-bit color depth resolved the problem.
Anyone who experiences this problem check your display settings. Inkscape has a memory leak at 16-bit color depth resulting in random crashes of memory violation but blaming the Visual C++ Runtime.