Node tool behaviour different and wrong in 0.47 compared to 0.46
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Inkscape |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
Steps to reproduce:
1. Draw a zigzag path (I am attaching such a path drawn in 0.47 rev 21271 (Windows XP)
2. Open this file with the 0.46 official release
2.a. Select the path
2.b Switch to the node tool
2.c Do Edit / Select All (this selects all nodes of the path and marks them with a blue diamond)
2.d Click on "Smooth nodes" in the node toolbar
Result:
2.e You get a nicely curved path as in the file zizzag046.svg attached
3. Open the zizzag file with a recent 0.47 build (I used rev 21271)
3.a. Select the path
3.b Switch to the node tool
3.c Do Edit / Select All (this selects all nodes of the path and marks them with a blue diamond)
3.d Click on "Smooth nodes" in the node toolbar
Result:
3.e You get a totally, and wrong, curved path as in the file zizzag047rev212
In other words, as such, the node tool behaviour is unpredictable and unusable to do "simple" operations which could be done in 0.46
I think it is a critical loss of a functionality.The 0.46 behaviour is the right one.
N.B.: I'll file a separate bug, sometimes when I convert a perfect circle to a path, I am still getting 5 nodes instead of 4. In all cases of this conversion, though, the end node is a cusp node instead of a smooth node (same behaviour in 0.46 and 0.47 for that), and I don't see the reason why this cusp node.
tags: |
added: node-editing removed: node |
Confirmed on Windows XP, rev. 21424.
But this is not that critical since auto-smooth gives the expected result. It may not be as straightforward as smooth, but it"s a good workaround.