Synchronized nodes handles movement

Bug #171743 reported by Ammega
2
Affects Status Importance Assigned to Milestone
Inkscape
Confirmed
Wishlist
Unassigned

Bug Description

It's handy to produce (for example) complex symmetrical shapes.
You can take star shape (for example), select some nodes and change
selected corners simultaneously.

In 3DSMAX Editable Spline has "Lock handles" checkbox or you can select
nodes and rotate them separately.

In Blender3d (with curve object) you can just select desired handles
individually (without opposite ones) and move/rotate them freely.

Tags: node-editing
Revision history for this message
Ammega (ammega) wrote :
Revision history for this message
Buliabyak-users (buliabyak-users) wrote :

Originator: NO

This can be done (more naturally I believe) by clones in Inkscape.

Revision history for this message
Ammega (ammega) wrote :

Originator: YES

I meant node handles of one object(curve) not a clones synchronization.
See attached Blender screenshot.

Revision history for this message
Buliabyak-users (buliabyak-users) wrote :

Originator: NO

Just make several clones of one "petal" and arrange them into the
"flower". Then node-edit the source petal. When done, you can union them
all into a single shape.

Revision history for this message
Ammega (ammega) wrote :

Originator: YES

Ok. I see. It's normal solution sometimes.
But in some occasions would be remarkable to modify two or more nodes
(handles) equally.
It needs ability to select some handles at the same time.

Thanks for existing abilities anyway =)

nightrow (jb-benoit)
Changed in inkscape:
importance: Undecided → Wishlist
status: New → Confirmed
jazzynico (jazzynico)
tags: removed: objects-nodes
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.