Tiled imported bitmap textures have errors, also exported
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Inkscape |
Invalid
|
High
|
Unassigned |
Bug Description
In inkscape 0.44 stable release...
When importing a bitmap, and make it a pattern (Alt+I).
And then using the pattern on an object (doesn't matter
what object).. Inkscape seems to tile the textures
wrong.. the tiled bitmap becomes visible and each tile
has tiny edges around them.. each edge is the same
size.. also when scaled. This occors most of the time..
but not always..
Sometimes the edges differs, depending on which zoom
level you're in.
If you convert the pattern back to an object and try
again. the edge is even bigger (after a few convertings
back and furth, the edges get even bigger)
The error is 100% reproducable on my two different distros:
Kubuntu Dapper and Gentoo.. both x86
To reproduce the error:
1) Import bitmap, and select it
2) Alt + I
3) make random vector object
4) set fill options for object as new pattern
- at this point it happens sometimes -
if not, then try to convert the pattern back to an
object (the previous imported bitmap)..
Now when selecting the bitmap again it has got a bigger
edge
(or you could say that the selection box surrounding it
has grown a bit).
to prove it, make it back to a pattern again..
and select this new pattern for your object...
This is 1 or 2 bugs.
Please see the attached file.
Output and edges can differ alot depending on your
objects current scale factor
Changed in inkscape: | |
status: | New → Confirmed |
tags: |
added: bitmap pattern renderer removed: linux saving |
Changed in inkscape: | |
milestone: | 0.91 → 0.91.1 |
Changed in inkscape: | |
milestone: | 0.91.1 → 0.92 |
Changed in inkscape: | |
assignee: | Krzysztof Kosinski (tweenk) → nobody |
Yes, I can confirm this issue