Could not allocate bytes for pixel buffer
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Inkscape |
Invalid
|
High
|
Unassigned |
Bug Description
I recently downloaded Inkscape (latest stable release, 48.5) onto my system (Win 7 SP1 64-bit, 8 gigs of RAM), and when trying to do simple edits on ~800kB .svg files (filling in spaces with solid colors) at 1-2000% zoom, the program produces an error message stating that "The application has requested the Runtime to terminate it in an unusual way," and closes upon pressing "Ok." When run from command line, upon that same crash it throws the error message "WARNING **: Could not allocate 167988 bytes for pixel buffer! terminate called after throwing an instance of 'std::bad_alloc' what(): std::bad_alloc" I have much more memory than that available, at least twice that much. It proceeds to tell give information about an emergency backup being made.
EDIT: added that I'm running 64-bit windows, and Inkscape 0.48.5.
Changed in inkscape: | |
status: | New → Incomplete |
tags: |
added: performance win32 removed: buffer memory |
Changed in inkscape: | |
status: | Incomplete → New |
importance: | Undecided → High |
description: | updated |
tags: |
added: win32 removed: win64 |
Changed in inkscape: | |
status: | New → Incomplete |
- could you attach the svg file? sourceforge. net/projects/ inkscape/ files/inkscape/ 0.48.5/ sourceforge. net/projects/ inkscape/ files/inkscape/ 0.91pre1/
- also, which version of Inkscape, see Help->About
- for 32 bit, the latest stable release is 0.48.5, at:
http://
- for 64-bit, there is a development build, not yet a stable release, at:
http://