Discontinuities at brick boundaries when using slice stacks

Bug #624951 reported by Tom Fogal
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
ImageVis3D
Fix Committed
High
Unassigned

Bug Description

At the boundaries between bricks on the visible human there are visible discontinuities. This seems to only happens at some levels of detail. See attached image.

The discontinuities are visible in all renderers (1D, 2D, and isosurface).

Revision history for this message
Tom Fogal (tfogal) wrote :
Revision history for this message
Tom Fogal (tfogal) wrote :

I also see unaligned bricks with the 2D slicer... I'm not sure this is related or a separate bug. See attached image: left side is 3D SBVR, right side is 2D SBVR.

Tom Fogal (tfogal)
Changed in imagevis3d:
status: Confirmed → Fix Committed
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.