Discontinuities at brick boundaries when using slice stacks
Bug #624951 reported by
Tom Fogal
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
ImageVis3D |
Fix Committed
|
High
|
Unassigned |
Bug Description
At the boundaries between bricks on the visible human there are visible discontinuities. This seems to only happens at some levels of detail. See attached image.
The discontinuities are visible in all renderers (1D, 2D, and isosurface).
Changed in imagevis3d: | |
status: | Confirmed → Fix Committed |
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I also see unaligned bricks with the 2D slicer... I'm not sure this is related or a separate bug. See attached image: left side is 3D SBVR, right side is 2D SBVR.