RGBA color volumes
Bug #592455 reported by
Tom Fogal
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
ImageVis3D |
Fix Committed
|
Wishlist
|
ImageVis3D Developers |
Bug Description
*Numerous* users want to be able to render RGBA color volumes 'directly', i.e. without applying a transfer function.
This really just needs a custom shader. I'm thinking we can change the "1D Transfer Function" radio button in the "Rendering Options" tool widget to be "No Transfer function" in the case that we've loaded up color data. When that happens, we just load a different set of shaders which don't apply a transfer function.
Changed in imagevis3d: | |
status: | New → Confirmed |
importance: | Undecided → Wishlist |
assignee: | nobody → ImageVis3D Developers (iv3d-developers) |
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Basic support is there, need to rewrite image loaders.