OS X 64bit Cocoa build needed
Bug #592452 reported by
Tom Fogal
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
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ImageVis3D |
Confirmed
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Wishlist
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ImageVis3D Developers |
Bug Description
We should build against Cocoa on the Mac, mostly so that we can provide 64bit OS X builds.
Currently, if we change the QT_MAC_USE_COCOA define in all of our project files, all of ImageVis3D builds fine against Qt/Cocoa. However, rotating the dataset makes ImageVis3D unresponsive. The issue appears to be a buildup of events; we never seem to get to a swap buffers until the stack unrolls, perhaps?
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