Not enough room for initial game mode text

Bug #1943605 reported by Daniele Napolitano
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Gweled
Status tracked in 1.0
1.0
Fix Committed
Undecided
Unassigned
gweled (Debian)
Fix Released
Unknown

Bug Description

Reported by: Josh Triplett <email address hidden>

Package: gweled
Version: 0.9.1-3+b1
Severity: normal

If the board size is set to medium or small, the initial game mode text
(normal/timed/endless) does not have enough room and gets cut off. This
becomes worse if the system has a larger text size set, such as for a
high-DPI screen or the accessibility-mode "large text" option.

- Josh Triplett

description: updated
Changed in gweled (Debian):
status: Unknown → New
Changed in gweled:
milestone: none → 1.0
status: Confirmed → Fix Committed
Changed in gweled (Debian):
status: New → Fix Released
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