Crash in glmark2-es2, OpenGL ES 2.0, but OpenGL only 1.4
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
glmark2 |
Invalid
|
Undecided
|
Unassigned |
Bug Description
glxinfo |grep OpenGL
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) IGD x86/MMX/SSE2
OpenGL version string: 1.4 Mesa 9.1.3
glmark2-es2
libEGL warning: failed to create a pipe screen for i915
=======
glmark2 2012.08
=======
OpenGL Information
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) IGD x86/MMX/SSE2
GL_VERSION: OpenGL ES 2.0 Mesa 9.1.3
=======
[build] use-vbo=false: FPS: 7 FrameTime: 142.857 ms
[build] use-vbo=true: FPS: 7 FrameTime: 142.857 ms
[texture] texture-
[texture] texture-
[texture] texture-
[shading] shading=gouraud: FPS: 3 FrameTime: 333.333 ms
[shading] shading=
[shading] shading=phong: FPS: 3 FrameTime: 333.333 ms
[bump] bump-render=
[bump] bump-render=
[bump] bump-render=height: FPS: 42 FrameTime: 23.810 ms
[effect2d] kernel=
[effect2d] kernel=
[pulsar] light=false:
[desktop] blur-radius=
[desktop] effect=
[buffer] columns=
[buffer] columns=
[buffer] columns=
[ideas] speed=duration: FPS: 9 FrameTime: 111.111 ms
[jellyfish] <default>: FPS: 10 FrameTime: 100.000 ms
[terrain] <default>
Changed in glmark2: | |
status: | New → Invalid |