pause() echos "<Event(0-NoEvent {})>" repeatedly to console

Bug #155972 reported by Jeffrey Elkner
6
Affects Status Importance Assigned to Milestone
GASP Core
Fix Released
Medium
Luke Faraone

Bug Description

pause() now echos "<Event(0-NoEvent {})>" repeatedly in the console until a key is pressed on the active graphics canvas.

Jeffrey Elkner (jelkner)
Changed in gasp:
assignee: nobody → jlhancock
importance: Undecided → Medium
Luke Faraone (lfaraone)
Changed in gasp:
status: New → Confirmed
Luke Faraone (lfaraone)
Changed in gasp:
assignee: jlhancock → ffm
status: Confirmed → In Progress
Revision history for this message
Luke Faraone (lfaraone) wrote :

Try rev9

Changed in gasp:
status: In Progress → Fix Committed
Luke Faraone (lfaraone)
Changed in gasp:
status: Fix Committed → Fix Released
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Related blueprints

Remote bug watches

Bug watches keep track of this bug in other bug trackers.