Incompatibility with ClanLib 2.0.1
Bug #382291 reported by
Seung Hahm [함승환]
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Gang Game Engine |
New
|
Undecided
|
Unassigned |
Bug Description
Not a software bug, but source-code wise, might be considerable
c:\documents and settings\
Using VC++ 2008 with everything set up properly (Include, Libraries) and ClanLib 2.0.1, this error will appear because ClanLib 2.0.1's ClanLib\
resource.h
resource_
resource_manager.h
(I'm assuming you guys used CL 0.8/0.8.1?)
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There are many more incompatibilities with ClanLib 2.0. I tried to update our code to work with the new version, but noticed halfway through that ClanLib 2.0 now requires a higher version of OpenGL for hardware accelleration (which the EeePC I was developing on didn't offer), and the software renderer is slow and also had a bug which caused further trouble (it's now fixed though).
To cut the story short, the combined frustration of that and working with C++ (which I'm quite inexperienced in) made me decide to start again in Java, so I'm not working on this version of the engine anymore. I can upload my latest C++ code if you want, and maybe you or someone else wants to continue development. The engine really isn't that far along though.