Allow rendering in slices
Bug #474438 reported by
Vitor Bosshard
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Fractal Fr0st |
Confirmed
|
Medium
|
Vitor Bosshard |
Bug Description
Currently, fr0st won't allow you to render if you don't have enough memory available.
Possible solutions are:
-automatically slice images when memory usage is exceeded
-allow setting of slices in render dialog (This is my preferred option, as it implicitly allows memory limiting as a bonus).
In the case of the second solution, the render would just refuse to start until the user has changed his settings to fit available memory.
Changed in fr0st: | |
importance: | Undecided → Medium |
Changed in fr0st: | |
status: | New → Confirmed |
Changed in fr0st: | |
milestone: | none → 1.0.0beta |
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Some notes:
Sliced rendering can be implemented by making copies of the flame in python and sending multiple requests. However, this requires using a fixed seed to avoid visible seams caused by density estimation.