Allow rendering in slices

Bug #474438 reported by Vitor Bosshard
12
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Fractal Fr0st
Confirmed
Medium
Vitor Bosshard

Bug Description

Currently, fr0st won't allow you to render if you don't have enough memory available.

Possible solutions are:
-automatically slice images when memory usage is exceeded
-allow setting of slices in render dialog (This is my preferred option, as it implicitly allows memory limiting as a bonus).

In the case of the second solution, the render would just refuse to start until the user has changed his settings to fit available memory.

Changed in fr0st:
importance: Undecided → Medium
Changed in fr0st:
status: New → Confirmed
Revision history for this message
Vitor Bosshard (algorias) wrote :

Some notes:

Sliced rendering can be implemented by making copies of the flame in python and sending multiple requests. However, this requires using a fixed seed to avoid visible seams caused by density estimation.

Changed in fr0st:
assignee: nobody → Vitor Bosshard (algorias)
Changed in fr0st:
milestone: none → 1.0.0beta
Revision history for this message
Vitor Bosshard (algorias) wrote :

I'd rather get a beta out the door sooner and deal with this later. It's hardly a deal breaker for 99% users. Removing from milestone 1.0

Changed in fr0st:
milestone: 1.0.0beta → none
Revision history for this message
foundation (brynf) wrote :

I'm one of the 1% that likes to render in high resolution :)

Revision history for this message
foundation (brynf) wrote :

Is there anything I can do to help with this one?
Having this there could help with the crashing via to high memory use on flam4 as it could be the default for flam 4 to render in slices that only use 100mb of memory of something like that

Revision history for this message
Vitor Bosshard (algorias) wrote :

I am writing a little script to slice and join larger renders. When it's done, I'll need help testing it. Eventually, that logic will be added directly into the render dialog. I will let you know once it's available.

Revision history for this message
Vitor Bosshard (algorias) wrote :

As promised, I've released a script to render in slices. It can be downloaded here:

http://fr0st.wordpress.com/2010/06/28/rendering-large-flames/

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