adjust volume based on ambient sound

Bug #1187051 reported by Danielle Foré
This bug affects 3 people
Affects Status Importance Assigned to Milestone
elementary OS
Won't Fix

Bug Description

The display brightness adjusts based on ambient light, why not subtly adjust the volume based on ambient sound?

This would be great for those situations of "holy crap, I didn't mean to blast my music".

Revision history for this message
Cameron Norman (cameronnemo) wrote :

What might pose a problem is the various inputs that might be used at any time. I could use a built-in mic, line-in mic, or USB interface. The volume from these might vary wildly and not reflect ambient noise well. Furthermore, could you clarify when the volume would be adjusted exactly? Would the volume be adjusted on startup and wakeup or at time intervals or what?

Changed in elementaryos:
status: New → Won't Fix
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Related blueprints

Remote bug watches

Bug watches keep track of this bug in other bug trackers.