Moving from one language to another does not reset not-translated sentences
Bug #298527 reported by
Guillaume Lemaître
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Duo |
Fix Released
|
Low
|
Guillaume Lemaître |
Bug Description
Suppose that LANG="fr_FR.UTF-8", so the game is in french.
If you go through the language selection menu and select German for example, all the sentences that are translated in fr.po but not in de.po stay in French.
I think it would be better if not-translated sentences would go back to default language, in order to be consistent with observed behaviour when LANG="de_DE.UTF-8"
Changed in duo: | |
importance: | Undecided → Low |
status: | New → Confirmed |
Changed in duo: | |
assignee: | nobody → guillaume-lemaitre |
Changed in duo: | |
milestone: | none → 0.9 |
To post a comment you must log in.
Maybe some other sentences to translate are linked to exception catching that are directly diisplayed on the console.
For example, the error when a package cannot be imported is currently english only.
P.S.: I still cannot update Rosetta site with latest .pot and .po