Entities aren't destroyed when their status reaches 0
Bug #353450 reported by
Erik Ogenvik
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Cyphesis |
Fix Committed
|
Medium
|
Erik Ogenvik |
Bug Description
This might perhaps only apply to entities that burn up.
The issue is that when a fire entity is placed into an entity which has a burn_rate attribute, the entity starts to lose status (is burning up). However, when the status is below 0 it should be destroyed, which it isn't currently. The status will just keep on decreasing.
Changed in cyphesis: | |
assignee: | nobody → alriddoch |
importance: | Undecided → Medium |
Changed in cyphesis: | |
assignee: | Al Riddoch (alriddoch) → nobody |
status: | New → Confirmed |
Changed in cyphesis: | |
assignee: | nobody → Erik Ogenvik (erik-ogenvik) |
status: | Confirmed → Fix Committed |
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