There's no defend action emitted when defending in a fight
Bug #351815 reported by
Erik Ogenvik
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Cyphesis |
Invalid
|
Low
|
Unassigned |
Bug Description
When fighting, an "attack" action is emitted when one entity attacks, but no "defend" action is emitted for the entity which defends. There's animations for it on the client, so it should be emitted as well to make the action more lively.
Changed in cyphesis: | |
assignee: | Al Riddoch (alriddoch) → nobody |
status: | Confirmed → Invalid |
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Just for clarification, is the action an Action operation, or other operation you are receiving? IIRC combat issues Sight(Imaginary()) operations, giving emotes of the actions the characters are performing, and may also issue more semantic operations intended to trigger animations on the client.
Please give details of the operations you are getting, and those you expect.