[regression][GLES] blur plugin does not build any more
Bug #999018 reported by
Sam Spilsbury
This bug affects 7 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Compiz |
Triaged
|
Medium
|
Unassigned |
Bug Description
Currently the blur plugin manages its own framebuffer objects and uses the old unsupported assembly shaders API, so it needs to be ported to GLSL
Changed in compiz-core: | |
importance: | Undecided → Medium |
assignee: | nobody → Compiz Linaro Team (compiz-linaro-team) |
milestone: | none → 0.9.8.0 |
Changed in compiz-core: | |
status: | New → Confirmed |
Changed in compiz-core: | |
milestone: | 0.9.8.0 → gles |
Changed in compiz: | |
assignee: | nobody → Compiz Linaro Team (compiz-linaro-team) |
importance: | Undecided → Wishlist |
status: | New → Confirmed |
summary: |
- Port Blur Plugin to use GLShader and GLProgram rather than GLFragment + [GLES] Port Blur Plugin to use GLShader and GLProgram rather than + GLFragment |
Changed in compiz: | |
milestone: | none → 0.9.8.0 |
tags: | added: gles |
no longer affects: | compiz-core |
summary: |
- [GLES] Port Blur Plugin to use GLShader and GLProgram rather than - GLFragment + [GLES] blur plugin does not build any more |
Changed in compiz: | |
importance: | Wishlist → Medium |
status: | Confirmed → Triaged |
Changed in compiz: | |
milestone: | 0.9.8.0 → none |
Changed in compiz: | |
assignee: | Compiz Linaro Team (compiz-linaro-team) → nobody |
summary: |
- [GLES] blur plugin does not build any more + [regression][GLES] blur plugin does not build any more |
Changed in compiz: | |
milestone: | none → 0.9.10.0 |
Changed in compiz: | |
milestone: | 0.9.10.0 → 0.9.10.2 |
Changed in compiz: | |
milestone: | 0.9.10.2 → 0.9.11.0 |
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Very low priority. The blur plugin hasn't worked properly in a long time anyway. It's still quite broken in 12.04 too.