[regression][GLES] blur plugin does not build any more

Bug #999018 reported by Sam Spilsbury on 2012-05-14
28
This bug affects 6 people
Affects Status Importance Assigned to Milestone
Compiz
Medium
Unassigned

Bug Description

Currently the blur plugin manages its own framebuffer objects and uses the old unsupported assembly shaders API, so it needs to be ported to GLSL

Changed in compiz-core:
importance: Undecided → Medium
assignee: nobody → Compiz Linaro Team (compiz-linaro-team)
milestone: none → 0.9.8.0
Omer Akram (om26er) on 2012-05-14
Changed in compiz-core:
status: New → Confirmed
Daniel van Vugt (vanvugt) wrote :

Very low priority. The blur plugin hasn't worked properly in a long time anyway. It's still quite broken in 12.04 too.

Changed in compiz-core:
importance: Medium → Wishlist
Changed in compiz-core:
milestone: 0.9.8.0 → gles
Changed in compiz:
assignee: nobody → Compiz Linaro Team (compiz-linaro-team)
importance: Undecided → Wishlist
status: New → Confirmed
summary: - Port Blur Plugin to use GLShader and GLProgram rather than GLFragment
+ [GLES] Port Blur Plugin to use GLShader and GLProgram rather than
+ GLFragment
Changed in compiz:
milestone: none → 0.9.8.0
tags: added: gles
no longer affects: compiz-core
summary: - [GLES] Port Blur Plugin to use GLShader and GLProgram rather than
- GLFragment
+ [GLES] blur plugin does not build any more
Changed in compiz:
importance: Wishlist → Medium
status: Confirmed → Triaged
Changed in compiz:
milestone: 0.9.8.0 → none
Changed in compiz:
assignee: Compiz Linaro Team (compiz-linaro-team) → nobody
summary: - [GLES] blur plugin does not build any more
+ [regression][GLES] blur plugin does not build any more
Soren Hansen (soren) wrote :

FWIW, it worked very well in 12.04 under e.g. XFCE. Under Unity, it didn't work at all.

MC Return (mc-return) on 2013-06-17
Changed in compiz:
milestone: none → 0.9.10.0
Changed in compiz:
milestone: 0.9.10.0 → 0.9.10.2
MC Return (mc-return) on 2013-07-24
Changed in compiz:
milestone: 0.9.10.2 → 0.9.11.0
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