Unity should use "Normal" resize mode by default

Bug #1281370 reported by Marco Trevisan (Treviño)
10
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Compiz
Fix Released
Medium
Marco Trevisan (Treviño)
Unity
Fix Released
Medium
Marco Trevisan (Treviño)
compiz (Ubuntu)
Fix Released
Undecided
Unassigned
unity (Ubuntu)
Fix Released
Undecided
Marco Trevisan (Treviño)

Bug Description

Unity resize mode should be use "live" resizing mode by default, as said by designers after testing it with new unity decorations:

16:38:04 <JohnLea> I just tested the live resizing
16:38:12 <JohnLea> it works great!
16:38:19 <JohnLea> at long, long last, great to have it back
16:38:28 <JohnLea> +1 to switch on by default

Related branches

Changed in compiz:
importance: Undecided → Medium
status: New → In Progress
assignee: nobody → Marco Trevisan (Treviño) (3v1n0)
milestone: none → 0.9.11.0
Changed in unity:
status: In Progress → Fix Released
status: Fix Released → Fix Committed
description: updated
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package compiz - 1:0.9.11+14.04.20140218-0ubuntu1

---------------
compiz (1:0.9.11+14.04.20140218-0ubuntu1) trusty; urgency=low

  [ Marco Trevisan (Treviño) ]
  * Scale: add {x,y_offset} options so we can move the scale despite the
    workarea (LP: #1280616)
  * Scale: never draw a window that is not matched, reset the state of
    hovered and selected windows Also, increase the scale speed and
    distances, to match spread designs more.
  * UbuntuConfig: go back to use Normal Resize mode by default (LP:
    #1281370)
 -- Ubuntu daily release <email address hidden> Tue, 18 Feb 2014 12:59:56 +0000

Changed in compiz (Ubuntu):
status: New → Fix Released
Revision history for this message
Nathaniel W. Turner (nturner) wrote :

Um, it's a bit laggy, don't you think?

Revision history for this message
Alfred E. Neumayer (beidl) wrote :

When resizing windows the decorator should probably wait for the window content to finish drawing until the window gets resized further.
Currently, it looks like there are really bad "visual artefacts" (at least normal people would perceive it as such) in some applications like LibreOffice or Chromium.

Especially in Chromium: Create a new tab and resize the window to change its width/height ratio.
You'll see that the thumbnails will move around, causing a redraw in the window content which is not synchronized with the decoration. I might be picky about this but in its current state, normal resize doesn't look good to me.

Changed in compiz:
status: In Progress → Fix Committed
Revision history for this message
Stephen M. Webb (bregma) wrote :

Fix Released in Unity Unity 7.2.0.

Changed in unity:
status: Fix Committed → Fix Released
Stephen M. Webb (bregma)
Changed in compiz:
status: Fix Committed → Fix Released
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