Activity log for bug #1051286

Date Who What changed Old value New value Message
2012-09-15 14:23:33 Sam Spilsbury bug added bug
2012-09-15 14:43:53 Sam Spilsbury tags gdebugger performance
2012-09-15 14:50:40 Sam Spilsbury compiz: milestone 0.9.8.4
2012-09-19 15:19:47 Sam Spilsbury compiz: status New In Progress
2012-09-19 15:25:07 Sam Spilsbury compiz: assignee Sam Spilsbury (smspillaz)
2012-09-19 15:25:16 Sam Spilsbury compiz: importance Undecided High
2012-09-19 16:33:07 Sam Spilsbury description glXSwapIntervalEXT is called every frame, when it only needs to be called once when using buffer swaps (eg turned on). This especially seems to be a huge bottleneck on nvidia, only calling it once resulted in lifting us from 48FPS to a constant 60FPS (sync to vblank off in nvidia-settings). glXSwapIntervalEXT is called every frame, when it only needs to be called once when using buffer swaps (eg turned on).
2012-09-19 16:33:10 Sam Spilsbury compiz: importance High Medium
2012-09-24 06:16:07 Daniel van Vugt branch linked lp:~compiz-team/compiz/compiz.fix_1051286
2012-09-24 06:16:43 Daniel van Vugt summary [performance][nvidia] glXSwapIntervalEXT called every frame, when it only need to be called once [performance] glXSwapIntervalEXT called every frame, which is very slow on Nvidia.
2012-09-24 06:16:58 Daniel van Vugt tags gdebugger performance gdebugger nvidia-is-slow performance
2012-09-25 01:43:59 Daniel van Vugt compiz: status In Progress Incomplete
2012-09-25 01:44:35 Daniel van Vugt compiz: status Incomplete In Progress
2012-09-25 04:13:08 Launchpad Janitor branch linked lp:~vanvugt/compiz/fastSwapInterval
2012-09-25 05:14:00 Unity Merger compiz: status In Progress Fix Committed
2012-09-25 05:26:52 Daniel van Vugt compiz: assignee Sam Spilsbury (smspillaz) Daniel van Vugt (vanvugt)
2012-09-28 05:14:26 Daniel van Vugt compiz: status Fix Committed Fix Released
2012-09-28 09:47:19 Launchpad Janitor branch linked lp:~sil2100/compiz/ubuntu_0.9.8.4