[performance] should be using interleaved buffers
Bug #1051285 reported by
Sam Spilsbury
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Compiz |
Triaged
|
Medium
|
Unassigned |
Bug Description
Most openGL books and resources suggest using interleaved buffers to improve cache coherence on the GPU. It also means we don't have to call glBindBuffer as much.
tags: | added: gdebugger performance |
Changed in compiz: | |
milestone: | none → 0.9.8.4 |
Changed in compiz: | |
milestone: | 0.9.8.4 → 0.9.9.0 |
Changed in compiz: | |
milestone: | 0.9.9.0 → 0.9.9.2 |
Changed in compiz: | |
milestone: | 0.9.9.2 → 0.9.10.0 |
Changed in compiz: | |
milestone: | 0.9.10.0 → 0.9.11.0 |
Changed in compiz: | |
status: | New → Triaged |
importance: | Undecided → Medium |
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