Window management, Launcher - The unminimize animation should use the usual "Glide 2" and Fade effects, NOT the "magic lamp" effect
Bug #1045346 reported by
John Lea
This bug report is a duplicate of:
Bug #1040455: Window Management - Setting the UnMinimize animation is ignored (default animation still used).
Edit
Remove
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ayatana Design |
Fix Committed
|
Critical
|
John Lea | ||
Compiz |
Triaged
|
Critical
|
Unassigned | ||
compiz (Ubuntu) |
Triaged
|
Critical
|
Unassigned |
Bug Description
In the Beta 1 release of 12.10, the unminimize animation has changed to using the "magic lamp" effect. This is incorrect, and this change needs to be reverted to the previous "Glide 2" plus Fade effects.
Both visual design and Christian Giordano (who is responsible for Unity animations) and reviewed this change, and request that it be reverted to its previous value.
Marking as 'Critical' because this is a very visible user interface regression that needs to be fixed asap.
Any animation changes really need to be run past Otto and Christian *before* they land; if there is any questions of whether something needs to be reviewed before landing ping me on IRC.
Changed in ayatana-design: | |
assignee: | nobody → John Lea (johnlea) |
importance: | Undecided → Critical |
Changed in compiz: | |
importance: | Undecided → Critical |
Changed in compiz (Ubuntu): | |
importance: | Undecided → Critical |
Changed in ayatana-design: | |
status: | New → Fix Committed |
Changed in compiz: | |
status: | New → Triaged |
Changed in compiz (Ubuntu): | |
status: | New → Triaged |
description: | updated |
tags: | added: udp |
tags: | removed: udp |
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Looking at CCSM on my quantal machine, it is configured for Zoom but still running Magic Lamp. So that's bug 1040455.