Window management, Launcher - The unminimize animation should use the usual "Glide 2" and Fade effects, NOT the "magic lamp" effect

Bug #1045346 reported by John Lea
10
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Ayatana Design
Fix Committed
Critical
John Lea
Compiz
Triaged
Critical
Unassigned
compiz (Ubuntu)
Triaged
Critical
Unassigned

Bug Description

In the Beta 1 release of 12.10, the unminimize animation has changed to using the "magic lamp" effect. This is incorrect, and this change needs to be reverted to the previous "Glide 2" plus Fade effects.

Both visual design and Christian Giordano (who is responsible for Unity animations) and reviewed this change, and request that it be reverted to its previous value.

Marking as 'Critical' because this is a very visible user interface regression that needs to be fixed asap.

Any animation changes really need to be run past Otto and Christian *before* they land; if there is any questions of whether something needs to be reviewed before landing ping me on IRC.

John Lea (johnlea)
Changed in ayatana-design:
assignee: nobody → John Lea (johnlea)
importance: Undecided → Critical
Changed in compiz:
importance: Undecided → Critical
Changed in compiz (Ubuntu):
importance: Undecided → Critical
Changed in ayatana-design:
status: New → Fix Committed
Changed in compiz:
status: New → Triaged
Changed in compiz (Ubuntu):
status: New → Triaged
description: updated
tags: added: udp
Revision history for this message
Daniel van Vugt (vanvugt) wrote :

Looking at CCSM on my quantal machine, it is configured for Zoom but still running Magic Lamp. So that's bug 1040455.

Revision history for this message
Daniel van Vugt (vanvugt) wrote :

See also: bug 1041119

John Lea (johnlea)
tags: removed: udp
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