Comment 36 for bug 1029085

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Peter Wolf (onti) wrote :

I have observed it a little playing Trine 2. I don't think that the games run with low fps, fps are fine as shown in game and in the compiz benchmark. I think compiz skips a lot of frames. Usually when a game runs with low fps the input is a little laggy because it's delayed but in this case the input (mouse and keyboard) works fine. But when you move a character in the game, he just "teleports" a little many times per second and the game looks like it's stuttering. It looks the same as in the video which I posted in the description. You can see the capturing tool skipping the frames and the character teleports...

Daniel, could you reporduce the issue? You can take every game which is demanding and test it. Run a game with 30 fps with compiz and then with Mutter/Metacity.