"Volume (headphones)" incorrectly displayed when in pause
Bug #1538231 reported by
Víctor R. Ruiz
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
indicator-sound (Ubuntu) |
Invalid
|
Undecided
|
Xavi Garcia |
Bug Description
Test case.
- Open music app.
- Play a track.
- Open indicator sound -> Volume label changes to "Volume (headphones)".
- Tap pause button in the indicator control -> Volume control changed to system sound.
Expected result.
- Volume label must be changed back to "Volume".
Actual result.
- Volume label is kept as "Volume (headphones)".
current build number: 242
device name: krillin
channel: ubuntu-
Changed in canonical-devices-system-image: | |
assignee: | nobody → Alejandro J. Cura (alecu) |
importance: | Undecided → Medium |
milestone: | none → ww08-2016 |
status: | New → Confirmed |
Changed in indicator-sound (Ubuntu): | |
assignee: | nobody → Xavi Garcia (xavi-garcia-mena) |
Changed in canonical-devices-system-image: | |
status: | Confirmed → Invalid |
no longer affects: | canonical-devices-system-image |
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I've discussed this with design and it seems not 100% clear how to proceed.
We don't think it is correct to change the label based on if we are playing music or not.
The reason why is because, after pausing any music player, if the user starts a game or any other app that uses the multimedia role audio output the audio would go though the headphones if they are still plugged in, so changing the label would drive to confusion.
The current implementation is based on the output, not on an application or if we are currently playing something or not.
I'm marking this as invalid, but if anyone thinks my comments are not correct, please feel free to re-open