Cut the rope scaling and rotation issues
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Canonical System Image |
Fix Released
|
High
|
Penk Chen |
Bug Description
STEPS:
Scaling issue
1. Open cut the rope
2. Rotate anticlockwise
3. The app now fills the screen
4. Start the game and get to the first level
image 1
Rotation issue
1. Whilst on the first level
2. Tap the power button
3. Rotate the phone clockwise
4. Tap the power button
5. Unlock the phone
image 2
EXPECTED:
Scaling
I expect the app to fill the screen perfectly
Rotation
I expect the app to always be fixed in the position it is needed to be in to play
ACTUAL:
scaling
The game is over sized meaning that you can't see the bottom 1/3 of the screen
Rotation
The screen is zoomed in and upright after a second or two it will eventually zoom out to a tiny version of the game in the upper third of the screen
Versions:
current build number: 442
device name: krillin
channel: ubuntu-
last update: 2015-07-08 09:15:51
version version: 442
version ubuntu: 20150708
version device: 20150529-8e13c5f
version custom: 20150707-
Changed in canonical-devices-system-image: | |
assignee: | nobody → Penk Chen (penk) |
importance: | Undecided → High |
milestone: | none → ww28-2015 |
status: | New → Confirmed |
Changed in canonical-devices-system-image: | |
status: | Confirmed → Fix Committed |
Changed in canonical-devices-system-image: | |
status: | Fix Committed → In Progress |
Changed in canonical-devices-system-image: | |
status: | In Progress → Fix Committed |
Changed in canonical-devices-system-image: | |
status: | Fix Committed → Fix Released |
We are using the attached QML WebView container to make our HTML5 games work across OTA-4 and OTA-5 on all officially supported devices (arale, krillin, vegetahd). Adjust the ratio calculation, and add X-Ubuntu- Supported- Orientations= landscape to make OTA-5 happy.
Maybe it helps.