Unity behaves badly when moving windows out of "aerosnap" height maximized state
Bug #989389 reported by
Rafael C. Brandão
This bug report is a duplicate of:
Bug #201681: Window management - Cursor position changes relative to window while dragging windows.
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This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
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Ayatana Design |
New
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Undecided
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Unassigned | ||
Unity |
New
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Undecided
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Unassigned |
Bug Description
When dragging windows "aerosnapped" to the sides, unity will show them way below mouse cursor and also with the same size as they were as if they were still maximized.
Steps to reproduce:
1) Drag an unmaximized window to the right/left side of the screen just so it will get maximized to half the side of the screen.
2) Try to drag windows back out of the side of the screen
... mouse cursor should appear way above windows and windows should have the same size as if they were still maximized.
Please pardon my English. That's just as good as I can describe this bad behavior.
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I've been able to reproduce this using a fresh install of Ubuntu 12.04.
Any window that is aerosnapped to the sides (left or right) of the screen will retain their vertical size even if the window is moved to the left or right of its snapped location.. the size reverts back to the pre-snapped size if the window is moved vertically down. The size reversion on a veritcal move happens when the window is locked in aerosnap or after its been moved horizontally.